Open a 3D model on your own device: turn it round, cut through it, see its parts, materials and animations, measure it, check that it is a closed shape before you print it, and turn it into GLB, FBX, OBJ, STL, 3MF or USDZ.
No account, no limits on use, and your files never leave your device: each tool runs in the browser.
Open GLB, glTF, STL, OBJ, PLY, 3MF and DAE files in your browser with nothing uploaded: turn them round, cut through them, see their parts and measure them.
Open an STL file in your browser with nothing uploaded and nothing installed: turn it round, measure it and see whether it is a closed shape ready to 3D print.
An OBJ keeps its colours in a .mtl file and its pictures beside it. Open all of them together in your browser, nothing uploaded, to see the model in colour.
Turn a GLB or glTF into an STL in your browser, nothing uploaded: its parts made one shape in millimetres, standing on Z, checked before you download it.
Turn an OBJ with its MTL and pictures into one GLB in your browser, nothing uploaded: colours and pictures packed inside, checked before you download it.
Turn a GLB or glTF into an OBJ with its MTL and pictures in your browser, nothing uploaded: in one ZIP that keeps them together, checked before you download it.
Pack a .gltf with its .bin and pictures into one GLB in your browser, nothing uploaded and nothing decoded or written again, checked before you download it.
Turn a USDZ into a GLB in your browser, nothing uploaded: its meshes, materials and pictures, for Windows, Android and the web, checked before you download it.
Turn an FBX into a GLB in your browser, nothing uploaded: its materials, pictures and animations kept, at its real size, checked before you download it.
Turn an FBX into an OBJ in your browser, nothing uploaded: the OBJ with its MTL and pictures in one ZIP, at its real size, checked before you download it.
Turn a GLB into an FBX in your browser, nothing uploaded: parts, materials, pictures, skins and animations, at its real size, checked before you download it.
Blender, SketchUp, 3ds Max, SolidWorks and other programs keep their own files closed to everyone else. Which file to export instead, and what opens here.
Turn a STEP or STP file into an STL in your browser, nothing uploaded: its curves cut as finely as you choose, in millimetres, checked before you download it.
Repair an STL in your browser with nothing uploaded: holes and faces turned the wrong way found and shown on the model, repaired, and what is left said.
Make a GLB smaller in your browser with nothing uploaded: fewer triangles, squeezed shapes and smaller pictures, with how far its shape moved measured.